Overview
We are a rapidly growing mobile gaming studio focused on the mid-core multiplayer FTP space. We have two successful titles on the market, published by top grossing publishers (ex: MiniClip), and are currently growing the team to support our new mobile shooter game title currently under production.As we continue our growth, we are looking for an ambitious and experienced Mobile Game Producer to lead the design and production of our upcoming shooter game.The position can be remote, or you can join us at our brand new state-of-art offices in YAS Island, near Dubai, UAE.
What we are looking for:
A passionate and enthusiastic Mobile Game Producer to lead the production team of an exciting top down shooter mid-core mobile game project. The game is planned for publishing by a Tier 1 publisher with a first release production timeline of 8 months. We are looking for someone who can own the game and take on a large portion of responsibility in helping manage the teams, drive execution and deliver the project.The ideal candidate is self-directed, comfortable jumping into issues headfirst with extensive experience in building mobile game technology and development operations.
With this being a “hands-on” role, strong familiarity with game development processes, game design principles, and the ability to play through game builds and provide prioritized, actionable feedback to game developers is required. Project management is an important aspect of this position, outstanding communication, attention to detail, and problem-solving skills are essential attributes.
What you
will
do:
- Manage all aspects of a production team of around 14 people to execute and deliver on a new upcoming shooter game.
- Report directly to the CEO and other stakeholders on progress and milestones
- Coordinate with our teams to ensure that our processes across all verticals run efficiently, that we can quickly identify and address areas for improvement, and to improve our ability to maintain a high-quality experience for our players and developers.
- Work with designers, artists, and engineers on features for our game
- Collaborate with stakeholders and partner teams to ensure that our schedule aligns with upstream dependencies
- Own the development and communication of day-to-day tasking and scheduling for multiple initiatives
- Support hiring efforts and team scaling
- Experience with JIRA, Slack, Trello and other project management tools.
What you need to have:
- 7+ years of experience in professional game production
- Passionate in Mobile Gaming and Game Development
- Demonstrate exceptional organization, communication and management skills.
- Experience managing multidisciplinary teams.
- Must be a self-directed, detail-oriented problem solver with a strong desire to contribute to a uniquely creative environment.
- Comfortable with both conceptual and practical aspects of game design
- Strong creative skills and ability to analyze with critical judgment gameplay systems
- Comfortable with a decreate and improve complex mechanics that is test-driven and focused on fast iterations and polish
- Can create and improve complex mechanics and / or systems with attention to the player impacts and downstream effects
- Experience creating impactful monetization projects covering ideation, scoping, design and execution
- Proficient in game engines such as Unity
- Positive attitude and an ability to receive and provide objective feedback
About YallaPlay
At YallaPlay, we build awe-inspiring games and have fun while doing what we love. We are a small but rapidly growing mobile games developer originally founded in Austin, Texas, then expanded to Brazil and the UAE. With a few million downloads to our games, we have built a team of talented creators focused on building chart topping titles in a fun and collaborative environment. We are proud of our employee-first culture using an indie approach to creating games while embracing remote-friendly practices.
We are currently growing the teams working on for our latest release, “Spades Masters” (iOS / Android) published by MiniClip, and our new shooter game also planned for release later this year.