At Improbable, we believe that the next revolution in entertainment and society will come from massive virtual worlds. They will create new economies and opportunities globally, changing not just how we play, but how we work and relate to each other. That’s why we’ve made it our mission to build the next generation of technologies for online multi-user games and simulations.
At Improbable, you are surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We’re motivated by the fulfilment of solving hard problems to achieve something profound and transformative.
Your Mission
As a Technical Producer, you will be an expert problem solver who continuously innovates and improves existing processes across the project and facilitates collaboration for the team members and external stakeholders. You will also mentor and lead other members of the team to increase overall standards within the production discipline. You will be responsible for managing the development of large or complex areas of development for our key products, ensuring the project delivers against its business goals with regards to acquisition, engagement, retention, monetisation and operations.
Areas for Impact
Work closely with the development team, designers, artists, and other stakeholders to translate the game vision into a clear and actionable roadmap.
Manage the production schedule and budget, ensuring all milestones are met and resources are allocated effectively.
Lead and / or mentor other members of the team (senior and below) either working directly together on a specific project or offering more general support across a number of projects.
Frequently analyse our target player group their needs and feedback.
Provide visibility for the team and external stakeholders on progress made on the product and communicate risk when necessary.
Able to translate the high-level pillars and objectives of the project into meaningful work for the development team; someone who keeps the development schedule aligned with our goals.
Deliver improvements to the production craft in terms of processes, pipelines, and discipline.
Actively make and propose time vs. quality vs. risk tradeoffs throughout the process of game development.
With regards to process, make improvements for our cross functional teams allowing them to maximise the quality of outputs in a way that is sensitive to costs and organisational timeframes.
We'd like to hear from you if you identify with the following
Understand business impact, P&Ls and risk mitigation.
Deep technical knowledge, capable of working on core platforms with the most technical of team members.
Strong understanding of game development methodologies (e.g., Agile, Scrum).
Excellent communication, collaboration, and problem-solving skills.
Passion for gaming, technology and a deep understanding of current industry trends.
A problem solver; preemptively identifying project issues, proposing solutions and mitigations before problems become critical.
A calm leader; who brings order to chaos, and provides guidance and certainty within periods of ambiguity.
Excel in self-managing workloads through Jira or another tracking methodology.
Driven to excel and improve themselves and the team around them; constructive and helpful to less experienced members of the team.
While we think the above experience could be important, we’re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply.