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Senior Level Designer

Elodie GamesWorldwideRemote
At Elodie Games, we believe that games are better when you play them with friends. We build endlessly engaging experiences while striving to eliminate all barriers that get in the way of playing together. We’re a diverse team of industry professionals who love games and fuel each other's creativity. As an early member of the team, you’ll have the rare opportunity to explore broad areas of game development, learn new skills, and shape our first game.
As a Level Designer focused on maps and game modes, you’ll leverage your design expertise and deep knowledge to design, tweak, and optimize the player experience for multiplayer PvPvE extraction gameplay. You’ll work directly with cross-functional teams to improve and extend our existing multiplayer maps across different levels of challenge and complexity, from new player to hardcore game experiences.

Responsibilities:


  • Concept, design, and rapidly prototype level layouts, map mechanics, events, objectives, and environmental interactions to engage and entertain players.
  • Iterate on gameplay levels and content using assets across all production phases (from greyblock to final)
  • Work with gameplay designers and artists to build compelling handcrafted gameplay spaces
  • Identify and implement map content to meet the prioritized needs for the product schedule and testing cycles
  • Playtest, gather feedback, and translate into iterative improvements that support the gameplay vision

Required Qualifications:


  • 3+ years of experience with multiplayer game maps and modes as a level designer
  • Experience using Unreal for building environments, level scripting, level design
  • Demonstrated understanding of Unreal blueprints for content pipelines (levels, creatures, objects, and encounters)
  • Deep play experience with and understanding of PvP gameplay experiences within leading recent multiplayer games, MOBAs, session-based action games with item collection, and/or MMOs.
  • Deep play experience and understanding of the progression and end-game experience of games that combine PvE and PvP gameplay.
  • Strong written and verbal communication skills

Desired Qualifications:


  • Development experience with extraction and/or item progression focused, PvP session-based games.
  • Experience programming or understanding within Unreal environment (C++)

$94,000 - $184,000 a yearIn the United States, the standard base pay range for this role is $94,000 - $184,000 annually. This base pay range is not applicable to locations outside of the U.S., and those interviewing from outside of the U.S. can inquire accordingly. Actual amounts will vary depending on experience and performance. In addition to competitive base pay, employees in this role are eligible for equity, healthcare benefits, flexible paid time off, paid family leave, company-wide holidays, and relocation assistance where applicable.Apply for this job

Life at Elodie Games

We founded Elodie Games in 2019 with the belief that games are intrinsically social and that playing with friends is the best path to enjoyable and memorable gaming experiences. Our mission is to connect gamers around the globe by creating games with deep co-op gameplay, endlessly engaging experiences, and uncompromised cross-play. Our new studio located in Venice California.
Thrive Here & What We Value- Remotefirst model- Emphasis on collaboration and teamwork- Flexible work arrangement (office or homebased)- Diverse team of industry professionals who love games- Focus on eliminating barriers to playing together- Crossplay and elimination of barriers for multiplayer development- Emphasis on crossplatform and multiplayer development- Collaborative team environment- Encourages creativity
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